Computational geometry emerged from the field of algorithms design and
analysis in the late 1970s. Tiếp tục đọc “Computational Geometry Algorithms and Applications”
BOOK DESCRIPTION
This updated third edition illustrates the mathematical concepts that a game developer needs to develop 3D computer graphics and game engines at the professional level. Tiếp tục đọc “Mathematics for 3D Game Programming and Computer Graphics,.”
3D Math Primer for Graphics and Game Development covers fundamental 3D math concepts that are especially useful for computer game developers and programmers. Tiếp tục đọc “3D Math Primer For Graphics And Game Development”